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Details about the current status of the factions and characters are provided through smaller comments (and audio logs you can find) rather than explicitly explained. You gain more clarity as you play, and a lot of questions are answered the further you go with a type of flashback or dialogue. The way the story is told-covering past events and the time jump after Halo 5's ending as character moments or reveals, rather than exposition dumps-helps alleviate this to a degree. Halo Infinite is the franchise’s big chance to put itself back at gaming's forefront, and between the campaign and gripping multiplayer action, it's safe to say that Halo is back. Some map elements aren't new to video games by any stretch, but they're new to Halo, and work well. A new open-world map design with optional map markers and collectibles, as well as ability upgrades including the brilliant addition of a grappling hook, breathes fresh life into a traditionally linear experience. The writing is mostly strong, the story is compelling, and the cutscenes look great.
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The single player campaign that comes with the $59.99 PC game has its issues, but stands as a successful and robust reimagining of what Halo should look like in 2021. It plays fantastically on PC, a weighty mix of classic and modern Halo that brings the past games' satisfying matchmaking experiences into the present. Thankfully, Halo Infinite’s free multiplayer relieved much of the concern when it dropped days before the game's official launch. There is a mighty weight of expectations surrounding Halo Infinite, following two less positively received main entries and six-year wait since Halo 5's release. Halo Infinite (for PC) Specs Games Platform
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